


It might not be so bad in a server full of people, but if you get on a solo server, all the zombies will be standing in front of the door banging on it, and you are free to empty magazine after magazine into the enemies in front of the door for damage-free EXP. Obviously it's a glitch, but purposely abusing a glitch for invulnerability is absolutely the definition of cheating. Not sure why it'd have to be explained, but mistakenly being glitched into furniture/a bathtub is very different than purposely boosting yourself to an invulnerable spot. You can't rely on guns in this game any way, they're more of a last line of defense, melee is where it's at if you want results during those OA's. just let them sit on top of cars wasting their ammo trying to hit awkwardly moving targets.

It doesn't effect anything you're doing in the game at all. I've been pushed on top of furniture / in bathtubs by zombies inside buildings, it's obviously a glitch that needs to be fixed but to call out players for cheating by standing on cars is super childish. no way is someone on a car hitting the 40% without going through massive amounts of ammo. I myself have to go around and melee the hell out of about 100 zombies just to get that 40% boost and it's work. might as well just kill 1 Zed and leave the area and get the 20% boost. Originally posted by 🅽🅴🅾🆁🅸🆉🅴🆁:I honestly don't even see an issue with this, if they sit on top of the car they have to shoot everything and from what I've seen, people that do this barely get kills, they just waste their own time. I don't know what's worse, cheating, or trying to justify it saying that it "helps". Every OA I play has 5+ people right on top of the door. I have no idea what the justification of "they're protecting the door" means.

The other 20 people have no problem defending the outpost legitimately. "Were this real life", they'd still be able to attack you on top of a very small car. Were this real life, this sort of thing would be done for a variety of reasons: safety, vantage point, easy ammo hookup, and definitely a plan of escape if the mob is manageable. Some exploits hurt no one is what I'm saying, and with all the damn children around it's the best way to do Greywood and Haverbrook. Originally posted by XarisD:But is this such a bad thing? They're protecting the door so people can go in and come out relatively safely, there's plenty of zombies to go around so everyone gets experience, and we don't fail outpost attacks so anyone who goes around shooting zombies is getting the buff.
